The notion of a building was invented by Jacques Tits as a means of describing simple algebraic groups over an arbitrary field. Tits demonstrated how to every such groupG one can associate a simplicial complex Δ=Δ(G) with an action of G, called the spherical building of G. The group G imposes very strong combinatorial regularity conditions on the complexes Δ that can arise in this fashion. By treating these conditions as axioms for a class of simplicial complexes, Tits arrived at his first definition of a building. A part of the data defining a building Δ is a Coxeter groupW, which determines a highly symmetrical simplicial complex Σ=Σ(W,S), called the Coxeter complex. A building Δ is glued together from multiple copies of Σ, called its apartments, in a certain regular fashion. When W is a finite Coxeter group, the Coxeter complex is a topological sphere, and the corresponding buildings are said to be of spherical type. When W is an affine Weyl group, the Coxeter complex is a subdivision of the affine plane and one speaks of affine, or Euclidean, buildings. An affine building of type is the same as an infinite tree without terminal vertices.
Online creation, also referred to as OLC, online coding, online building, and online editing, is a software feature of MUDs that allows users to edit a virtual world from within the game itself. In the absence of online creation, content is created in a text editor or level editor, and the program generally requires a restart in order to implement the changes.
Online creation as original content
An aspect of online creation that separates it from "mere game play" is that online creation systems can generally be used to create new content— new objects, new locations, new creatures — rather than simply creating instances of predefined items in the game world. Some have observed that certain forms of online creation — notably those associated with creating new commands — can threaten the stability of the server.
The first publicly available MUD that featured in-game creation of the game world was Skrenta's 1988 Monster.
Caspian loosely formed in Autumn of 2003 in Beverly, Massachusetts, developing material through the first year of its existence, recording a demo in May 2004 and performing a small number of shows in late 2004 and early 2005, including a support for the Japanese post-rock band Mono. The band's first performance took place at The Pickled Onion in Beverly, Massachusetts on August 26, 2004. At the time the band had not yet chosen the name Caspian and were looking for a vocalist.
You Are The Conductor: 2005–2006
In January 2005, the band signed with Dopamine Records, releasing a debut EP, You Are the Conductor in November 2005. This was followed, in January 2006, with the band's first tour of the Northeast comprising four dates in New York, D.C. and Pittsburgh. In April and May 2006, the band embarked on its first full tour of the USA, reaching to the west coast and back. A hand pressed, limited edition (100 total) tour EP was released by the band in September 2006 on their second full tour of the United States.
Consumers Against Supermarket Privacy Invasion and Numbering (CASPIAN) is a USA grass-rootsconsumer group dedicated to fighting supermarket"loyalty" or frequent shopper cards. CASPIAN's efforts are directed at educating consumers, condemning marketing strategies that invade shoppers' privacy, and encouraging privacy-conscious shopping habits. CASPIAN also spreads information and opinions that purport to warn the public about the privacy risks associated with universal adoption of RFID technology, including microchip implants. CASPIAN refers to RFID tags as "spychips."